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(Despite being a boss monster, it can be captured with 15% chance.)
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{{For|the regular monster|Vicious Plant}}
 
{{infobox boss
 
{{infobox boss
 
|image = Image:Viscious Plant.jpg
 
|image = Image:Viscious Plant.jpg
 
|imagewidth = 250
 
|imagewidth = 250
|caption = Viscious Plant
+
|caption = Vicious Plant
 
|encounter = [[Intruders in Dillmoor]]
 
|encounter = [[Intruders in Dillmoor]]
 
|location = [[Dillmoor]]
 
|location = [[Dillmoor]]
 
|family = Treant Family
 
|family = Treant Family
  +
|race = Treant
 
|class =
 
|class =
  +
| base br = 6-8
  +
| unlock1 = 26
  +
| unlock1 br = 27-30
  +
| unlock2 = 31
  +
| unlock2 br = 34-39
 
|hp = ~ 6,000
 
|hp = ~ 6,000
|drop 1 = Anthrovore Fragment
+
|pc hp = 5,168-23,500
|drop 2 = Treant Fragment
+
|deadlock = 0
|drop 3 = Wildgrass
+
|blackout = y
|art 1 = Natural Gas
+
|poison = y
  +
|paralyze = y
  +
|silence = y
  +
|drop 4 = Treant Branch
  +
|drop 4 type= vrare
  +
|drop 1 = Treant Fragment
  +
|drop 1 type= common
  +
|drop 2 = Wildgrass
  +
|drop 2 type= uncommon
  +
|drop 3 = Vicious Plant{{!}}Captured Vicious Plant
  +
|drop 3 type= rare
  +
|drop 5 = Thick Treant Branch
  +
|drop 5 type= weekly
  +
|drop 6 = Large Treant Splinter
  +
|drop 6 type= daily
  +
|split 1 = Insect Egg Cluster
  +
|split 1 chance = 40%
  +
|split 2 = Plantae Fluid
  +
|split 2 chance = 40%
  +
|split 3 = Treant Branch
  +
|split 3 chance = 40%
  +
|split 4 = Treant Moss
  +
|split 4 chance = 30%
  +
|art 1 = Knockdown
  +
|art 1 br1 = 0
  +
|art 1 br2 = 31
  +
|art 2 = Natural Gas
  +
|art 3 = Bone
  +
|art 3 br1 = 0
  +
|art 3 br2 = 25
  +
|art 3 br3 = 39
 
}}
 
}}
 
==Notes ==
 
 
*Assisted by four unions of [[Vile Plant]]s.
===Notes ===
 
  +
*Does not attack until either it is engaged or Turn 3 begins.
Assisted by four unions of [[Vile Plant]]s.
 

Latest revision as of 04:48, 2 November 2016

For the regular monster, see Vicious Plant.

Drops: [?] Splits: [?]
Arts:









Notes

  • Assisted by four unions of Vile Plants.
  • Does not attack until either it is engaged or Turn 3 begins.