The Last Remnant Wiki
Advertisement

I think we can add stories about the cities according to npcs in the game. i.e the how the name royotia came to be. I think there's a npc in the pub that tells about it. Just a suggestion :P Luciferamadeus 19:56, 17 April 2009 (UTC)

Go ahead and add a "trivia" section to the city pages if you like. - Merthos 07:20, 18 April 2009 (UTC)

missable

In many cities and dungeon it uses the word this is missable, I think it's a bit misleading, since most is not missable but rather optional, so do you think it's a good idea to changed missable to optional? Sarmu 03:21, 20 April 2009 (UTC)


The Ancient Ruins is not on the map (wasn't it downloadable for X360?). A pity. --Ngng 05:35, 21 June 2009 (UTC)


"Merthos: there are alot people with smaller resolution". This can be, but even for them the text on the image becomes unreadable when sized down. So the map is losing its main purpose a bit (opening the second page with a full resolution isn't an option). Yet why don't we use the ingame map (zoom-out variant)? It's beautiful and all the text can be marked upon it. I can even try to restore zoomed-in map taking it shot-by-shot and sticking the parts together (but some corners can be out of shot). Its' parts can be used on pages of locations making them more linked with the game's world. --Ngng 14:03, 21 June 2009 (UTC)

I don't mind replacing it with an ingame screenshot (I doubt that there is a permission from the owner to use the current one). But I'm on XBOX so someone on PC has to take it. - Merthos 16:50, 21 June 2009 (UTC)

I've made a version of it (World Map). Maybe still need some corrections (or maybe even useless altogether). What do you think? --Ngng 09:09, 22 June 2009 (UTC)
I'd say the official (in game) one looks better, and the current one don't have all locations, but how are you going to reference the locations? Sarmu 09:34, 22 June 2009 (UTC)
I was thinking about adding the numbers and codes to the page itself, as scaling the text down in image may cause it to be very unreadable, although maybe there is a better idea, I don't know. --Ngng 18:54, 22 June 2009 (UTC)
I assume you want to use imagemap to make it clickable and then maybe put a reference list under the image. Is there a way to cut off the edges to make the actual map a little bigger? Or would that be too barbaric? :D Drake178 13:15, 22 June 2009 (UTC)
Imagemap is a good idea, I'm just a bad performer. :\ I'd have to renew all my html knowledge before, though don't think it's too hard or takes too much time. But once scaled down these areas will be harder to click. As for the edges, they of no big use here (to please the eyes only) so why not cut them down. I'll try to shoot the map in the higher resolution (the real picture resolution may be a bit higher before scaled in D3D). I've got a CRT monitor and it can be convinced to show a bigger image :). --Ngng 18:54, 22 June 2009 (UTC)
I've shot it in higher resolution. I'd say the actual game picture was around 1600 px by X (at least at 1600 it looks better than any resized 1280, yet maybe it is resized from 1024, though unlikely). So I've uploaded File:LastRemnantWorldMap2.jpg just to test if it'll look better without borders (going through all the stuff with points and numbers just for nothing is a bit exhausting). If this variant is more acceptable, I'll move the whole army of points onto it. --Ngng 19:58, 22 June 2009 (UTC)

Looks nice although I would prefer a different color for the event areas (the current "merges" too much with the background). For referencing an image map and adding the numbers to the listings on the page should be enough. - Merthos 13:46, 22 June 2009 (UTC)

I'll change the colors, maybe the green ones better be a bit darker, too. I can also upload PSD file for any other work if anyone needs it. --Ngng 18:54, 22 June 2009 (UTC)
Advertisement