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Randomness has nothing to do with UnrealEngine. That just takes care of the graphical side of things, all the chances are in the main code. If a dig has a 20% chance of something, and a 10% chance of random and your Mr Diggz Skills aren't maxed or nearly maxed the chance is much lower. As you gain levels in Diggz Abilities you gain more loops to roll the chance in. [[User:Mikeyakame|This signature was complements of the chef!]] 05:57, September 23, 2009 (UTC)
 
Randomness has nothing to do with UnrealEngine. That just takes care of the graphical side of things, all the chances are in the main code. If a dig has a 20% chance of something, and a 10% chance of random and your Mr Diggz Skills aren't maxed or nearly maxed the chance is much lower. As you gain levels in Diggz Abilities you gain more loops to roll the chance in. [[User:Mikeyakame|This signature was complements of the chef!]] 05:57, September 23, 2009 (UTC)
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:::Should of mentioned the maxed out Mr Diggz. Its just completely off the wall random stuff and can only be calculated on a long enough time line. Hitting a 28 dig loop, 10 dig loop, a couple of 3's and a 10 was an impossible, scared to say uber 10 minutes... --[[User:Nirromyug|Nirromyug]] 08:17, September 23, 2009 (UTC)

Revision as of 08:17, 23 September 2009

Spawn table data collection

System Speckled Sapphire Obsidian Pit
XBOX Imp, Skull Scavanger, Spider Hypnos, Skull Scavanger, Spider Crimson Ape, Imp, Spider, Violet Leafhopper (Obsidian, after defeating CA) Feral Fang, Skull Scavanger
XBOX Imp, Skull Scavanger, Spider Deathpuppet, Skull Scavanger, Spider, Violet Leafhopper (Sapphire, after defeating DP) Skull Scavanger, Imp, Spider Feral Fang, Skull Scavanger
XBOX Dominator, Jade Golem (after defeating D), Skull Scavanger, Spider Feral Fang, Skull Scavanger, Spider, Skull Scavanger, Imp, Spider Feral Fang, Skull Scavanger

Very Difficult Dig Spot

Speckled Chasm Dig Spot O-5. Granted the percentages are averages but with a good clip of runs with 18 digs per run. I average One normal pull the entire load and have yet to draw a rare. Has to be the worst dig spot in the game given the negative dig chance and 20% chance overall to just get the normal pull. What a Hollywood Slot machine this "sparkler" on the wall is! --Nirromyug 06:25, September 20, 2009 (UTC)

Percentages aren't averages. They are the chance percentage stored in the game data. What you see is exactly what the game data has as chance. For those couple of spots the chance of nothing is something like 70%. Chance of rare is always 10% on its own. Problem when you've got 70% nothing you rarely get overdrive digs when you dig multiple items so spinning a rare is a lot harder. This signature was complements of the chef! 07:20, September 20, 2009 (UTC)
I am surely not holding the site to the actual percentages, I was just pointing out that this dig is by far the worst dig in the game and if there was a page for said title, I'd put my vote on it. I remember when I started this game a time ago and thought it was just good ol' Mr. Diggs 'inability' to dig until late in the game but I'm afraid this is not the case by now.--Nirromyug 18:15, September 21, 2009 (UTC)
I want to take that Unreal engine and crush it. The randomness, if this is what is being used to create the effect of all these rare and dig pulls and whatever generates on screen, it just negates the argument I made in my previous post. 19 digs, not one drop in the count, 4 empties, and remaining were spectacular. I don't plan on playing any "tournament soon" that's for sure with this type of randomness regardless of spaced out odds in finding a particular item or generating a spawn.--Nirromyug 20:39, September 22, 2009 (UTC)

Randomness has nothing to do with UnrealEngine. That just takes care of the graphical side of things, all the chances are in the main code. If a dig has a 20% chance of something, and a 10% chance of random and your Mr Diggz Skills aren't maxed or nearly maxed the chance is much lower. As you gain levels in Diggz Abilities you gain more loops to roll the chance in. This signature was complements of the chef! 05:57, September 23, 2009 (UTC)

Should of mentioned the maxed out Mr Diggz. Its just completely off the wall random stuff and can only be calculated on a long enough time line. Hitting a 28 dig loop, 10 dig loop, a couple of 3's and a 10 was an impossible, scared to say uber 10 minutes... --Nirromyug 08:17, September 23, 2009 (UTC)