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Union of the Golden Chalice
The Union of the Golden Chalice is the first guild you have access to. After Dillmoor, it provides services in all towns, with the exception of Ghor. Also see the other two guilds: Ring of -
The Last Remnant Wiki - The Last Remnant Guide
Welcome to The Last Remnant Wiki The wiki about The Last Remnant that anyone can edit. We have 3,898 articles since December 17, 2008 Thank you for visiting The Last Remnant Wiki, a wiki -
Unique Leaders Availability
Listing of Unique Leaders by when they are available. Differences between the X360 and PC versions will be marked accordingly. Italicized names indicate special conditions. On your own -
Classes
As in most RPGs, a character's class is an indication of what that specific character is good at. In The Last Remnant, the class of a character is chosen by the game based on -
Ring of the Labyrinth
The Ring of the Labyrinth is an optionally unlocked guild located in Athlum, Elysion, and Ghor (in Ghor it is called the Ring of the Ancient Castle). Also see the other two guilds: Union of -
Effect
List of effects in game. The effect in some cases does not match in game. This list is still incomplete; please help correct this. -
The Ancient Ruins
This underground relic was sealed off by the Imperator. The artifacts left here bear no resemblance to those from any other era. This location contains six areas. It is accessible with the Stone of the -
Availability of Side Quests
As you progress through the game, you unlock a series of optional sidequests. To find and trigger them, explore town areas (especially pubs) and talk to highlighted townsfolk you meet. Some will ask favors of -
The Last Remnant Storyline
Welcome to the official story walkthrough for The Last Remnant, featuring step-by-step guidance through all of the game's main story events. Spoiler boxes are used throughout this walkthrough to hide key story -
Numor Mine
These tunnels have been inhabited by monsters for several hundred years, and it doesn't seem like they will be cleared out for practical use anytime soon. This location has five areas. The first two -
Sword of Three Realms
The Sword of Three Realms is an optionally unlocked guild located originally in Celapaleis and located later in Elysion. Also see the other two guilds: Union of the Golden Chalice and Ring of the Labyrinth. -
Mystic Arts
Mystic Arts represent magic in the game, as Pagus puts it, "it's a way to channel energy through your weapon, with fantastic results". Rush learns these by acquiring special items, other characters can either -
Quests
This page lists every side quest available in the game. Side quests generally appear when new cities or locations are unlocked on the over-world map, dungeons or areas are completed for the first time -
Developing Arts
The development of arts in the game is based on what we call skills. Since the developers chose to hide the experience information from the player this can sometimes be very confusing, but understanding how -
Quick Walkthrough of Side Quests in Chronological Order
Story Progression: Past the events at Dillmoor. Story Progression: Go to Celapaleis. -
Special Arts
Arts that are significantly powerful and can turn the tide of battle. Unlike other Arts, they do not "level up". PC only: Special Arts (except nonremnant WA) can only be performed by the union leader -
The Great Sand Sea
An enormous desert area that takes up a third of the continent. It is said that a great city existed here long ago. This location has two areas and is missable. To gain access talk -
Weapons
For platform-specific equipment listings, see the links below. -
Congress in Elysion
Leave the Athlum Palace and visit around the city to find Soldiers standing around again with red speech bubbles. Speak to them to learn your presence is requested by David. Proceed to Athlum Castle to -
Welcome to the Second Disk
After a long interlude cutscene (and changing the disk for X360 players), you are back in Athlum Castle. There is talk of the world needing new Remnants to renew hope. -
Ruins of Robelia Castle
The late Baron Vonn d'Herouet once resided in this castle. Rumors pervade that there is a labyrinth below it, but they have yet to be confirmed. This location contains four areas. Parts of the -
Mojcado Castle
An abandoned acropolis that has been long fallen into disrepair. It's said that wandering souls haunt the ares, beckoning thieves and monsters. This location has four areas. All are missable. You get access to -
Aveclyff
A village that once flourished with the blessing of the Rubber Soul. All that's left today is the remains of an old monastery. This location has six areas. It is missable. You gain access -
The Catacombs
Although the Catacombs are no longer in use, some say screams can be heard from within. This area can be reached from Elysion. -
The Aqueducts
The longest waterway in the world. Running mostly through narrow, underground cavern, it is off-limits to most. This location has four areas. It is partly missable. Parts of it are unlocked by story events
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