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Rejuvenating Water
Art Arcana
Rank SS
Modifier -
Target All
Range Long
Effect Recovery
Damage -

[Long-Range] The battlefield is drenched with holy water, substantially restoring the HP and AP of all friendly units.


Leader






















Stats[]

Name Modifier AP (XBOX) AP (PC) Damage Speed Effect
Rejuvenating Water I 64 153 D Recovery
Rejuvenating Water II 64 153 D Recovery
Rejuvenating Water III 62 148 D Recovery
Rejuvenating Water IV 62 148 C Recovery
Rejuvenating Water V 60 144 C Recovery

Learning Rejuvenating Water[]

See the section on the main Mystic Arts page for general information on Learning Arcana.

  • The leader has to use one of the Remedies arts listed below, the three other units any Remedies art.
  • The easiest way to trigger this Synergy is by forcing a whole-team reassessment. An example: Union-1 is the learning union, while Union-2 engaging an enemy is near death and Union-3 is the only union KO'd on the battlefield. Then give both Union-1 and Union-2 a "Bring them back!" command. If Union-2 revives Union-3 first, Union-1 is likely to perform a reassessment to heal Union-2 and thus to trigger the Synergy.
Leader Art Used
Rejuvenating Water Rejuvenating Water II Rejuvenating Water III Rejuvenating Water IV Rejuvenating Water V
Restore V Refresh V Rejuvenate V Revitalize V Support V
Refresh IV Rejuvenate IV Revitalize IV Support IV Kiss of Life IV
Rejuvenate III Revitalize III Support III Kiss of Life III Second Chance III
Revitalize II Support II Kiss of Life II Second Chance II
Support Kiss of Life Second Chance