Improves attack and mobility of union, but forfeits defense and mystic defense.
Unit Positions
1 | ||||
2 | ||||
3 | ||||
4 | ||||
5 |
Effects And Attribute Differences By Formation Variant
Variant | Atk, Str, Spd 1, 2, 3, 4, 5 |
Def, M.Def 1, 2, 3, 4, 5 |
Needle I | 105% | 0 |
Needle II | 110% | 0 |
Needle III | 115% | 0 |
Variant | Effect 1, 2, 3, 4, 5 |
Atk, Str, Spd 1, 2, 3, 4, 5 |
Def, M.Def 1, 2, 3, 4, 5 |
Spike I | Bonus to Piercing +1 | 120% | 85% |
Spike II | Bonus to Piercing +1 | 125% | 90% |
Spike III | Bonus to Piercing +1 | 130% | 95% |
How to Obtain
Needle
Ring of the Labyrinth Task 14: The Monsterslayer (slay Spiritbeast Rin).
Variant | Requirements Xbox360 version [?] |
---|---|
Needle I | None |
Needle II | 2x Physical, 2x Recovery |
Needle III | 3x Physical, 3x Recovery, 1x Special |
Spike
Siebenbur - The Seventh Path - Treasure Chest.
Variant | Requirements Xbox360 version [?] |
---|---|
Spike I | 3x Physical, 3x Recovery, 2x Special |
Spike II | 4x Physical, 4x Recovery, 2x Special, 1x Leader without Special |
Spike III | 5x Physical, 5x Recovery, 2x Special, 1x Leader without Special |