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Improves attack and defense, but reduces mobility of extremities.

Variant of the Whirlpool effective versus sky dragons.

Variant of the Maelstrom that enhances weapon arts.

Unit Positions[]

         
  2      
  3 1 4  
      5  
         


Effects And Attribute Differences By Formation Variant[]

Whirlpool Position Stat Modification[]

Slot Lv STR INT SPD ATK DEF MYS M.DEF
1 1       105% 105%    
2       108% 108%    
3       110% 110%    
2 1     40%        
2     41%        
3     42%        
3 1 40%       105%    
2 41%       108%    
3 42%       110%    
4 1 40%       105%    
2 41%       108%    
3 42%       110%    
5 1     40%        
2     41%        
3     42%        


Maelstrom Position Stat Modification[]

Slot Lv STR INT SPD ATK DEF MYS M.DEF
1 1       113% 113%    
2       115% 115%    
3       120% 120%    
2 1     43%        
2     44%        
3     45%        
3 1 43%       113%    
2 44%       115%    
3 45%       120%    
4 1 43%       113%    
2 44%       115%    
3 45%       120%    
5 1     43%        
2     44%        
3     45%        

Maelstrom Formation Effects[]

Formation Effect
Maelstrom I [Sky Dragon] Attack +1
Maelstrom II [Sky Dragon] Attack +2
Maelstrom III [Sky Dragon] Attack +3


Hurricane Position Stat Modification[]

Slot Lv STR INT SPD ATK DEF MYS M.DEF
1 1       125% 125%    
2       130% 130%    
3       135% 135%    
2 1     46%        
2     47%        
3     48%        
3 1 46%       125%    
2 47%       130%    
3 48%       135%    
4 1 46%       125%    
2 47%       130%    
3 48%       135%    
5 1     46%        
2     47%        
3     48%        

Hurricane Formation Effects[]

Formation Effect
Hurricane I [Weapon Arts] +1
Hurricane II [Weapon Arts] +2
Hurricane III [Weapon Arts] +3


How to Obtain[]

Whirlpool[]

Variant Requirements Xbox360 version   [?]
Whirlpool I None
Whirlpool II 2x Physical, 1x Mitra
Whirlpool III 3x Physical, 1x Special, 2x Mitra
Variant Requirements PC version   [?]
Whirlpool I None
Whirlpool II 3x Physical, 2x Special
Whirlpool III 3x Physical, 2x Special, 2x Mitra


Maelstrom[]

Variant Requirements Xbox360 version   [?]
Maelstrom I 3x Physical, 2x Speed, 2x Special, 2x Mitra, 1x Yama
Maelstrom II 3x Physical, 2x Speed, 2x Special, 2x Mitra, 1x Yama, 1x Leader without Special
Maelstrom III 3x Physical, 2x Speed, 2x Special, 2x Mitra, 1x Yama, 1x Qsiti, 1x Sovani, 1x Leader without Special
Variant Requirements PC version   [?]
Maelstrom I 4x Physical, 2x Special, 2x Mitra, 1x Yama, 1x Leader without Special
Maelstrom II 4x Physical, 2x Special, 2x Mitra, 1x Yama, 1x Qsiti, 1x Leader without Special
Maelstrom III 4x Physical, 2x Special, 2x Mitra, 1x Yama, 1x Qsiti, 1x Sovani, 1x Leader without Special


Hurricane[]

Variant Requirements Xbox360 version   [?]
Hurricane I 3x Physical, 3x Speed, 3x Special, 2x Mitra, 1x Yama, 1x Qsiti, 1x Sovani, 1x Leader without Special
Hurricane II 4x Physical, 4x Speed, 3x Special, 2x Mitra, 1x Yama, 1x Qsiti, 1x Sovani, 1x Leader without Special
Hurricane III 5x Physical, 5x Speed, 4x Special, 2x Mitra, 1x Yama, 1x Qsiti, 1x Sovani, 1x Leader without Special
Variant Requirements PC version   [?]
Hurricane I 4x Physical, 3x Special, 2x Mitra, 1x Yama, 1x Qsiti, 1x Sovani, 1x Leader without Special
Hurricane II 5x Physical, 3x Special, 2x Mitra, 1x Yama, 1x Qsiti, 1x Sovani, 1x Leader without Special
Hurricane III 5x Physical, 3x Special, 2x Mitra, 1x Yama, 1x Qsiti, 1x Sovani, 2x Leader without Special


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