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===Is there any missable content in the game?===
 
===Is there any missable content in the game?===
:Yes, a lot. You will probably see only 25% of the game if you only follow the story. Almost all [[Quests|sidequests]] are optional and some of them will be gone after reaching certain points in the story line! Check the [[The Last Remnant Storyline|walkthrough]] for more details, the quests are listed on the individual story line pages before they will be gone.
+
:Yes, a lot. You will probably see only 25% of the game if you only follow the story. Almost all [[Quests|sidequests]] are optional and some of them will be gone after reaching certain points in the story line! Check the [[The Last Remnant Storyline|walkthrough]] for more details. The quests are listed on the individual story line pages before they will be gone.
  +
  +
:Note: There is another quick walkthrough for those who often get lost in a very detailed walkthrough. Check out [[Quick Walkthrough of Side Quests in Chronological Order]]. Spoiler alerts used here for the sake of arrangements.
   
 
===Are there differences between the XBOX and PC version?===
 
===Are there differences between the XBOX and PC version?===
:Yes, there are. Check [[Difference between Xbox360 and PC version|here for more details]].
+
:Yes, there are. Check [[Differences between Xbox 360 and PC versions|here for more details]].
   
 
===Where can I find the item, monster, ... XYZ?===
 
===Where can I find the item, monster, ... XYZ?===
:Enter the name into the search box on the left side. This should take you directly to the individual page where all relevant data is listed.
+
:Enter the name into the search box located at the top right. This should take you directly to the individual page where all relevant data is listed.
   
 
===I can't find the rare monster XYZ!===
 
===I can't find the rare monster XYZ!===
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===How do I defeat monster XYZ?===
 
===How do I defeat monster XYZ?===
:All monsters (maybe except of [[The Fallen]] and [[The Lost]] who have a time limit) can be defeated by simply leveling up - getting better stats, arts and equipment or using better [[:Category:Formations|formations]]. Physical attacks have a better AP/damage ratio against single targets so focus on those. Flanking or [[Rear Assault]]s help to keep the morale up. Also check the talk page of the monster in question, you may find additional tips there.
+
:All monsters (maybe except [[The Fallen]] and [[The Lost]] who have a turn limit) can be defeated by simply levelling up - getting better stats, arts and equipment or using better [[:Category:Formations|formations]]. Physical attacks have a better AP/damage ratio against single targets so focus on those. Flanking or [[Rear Assault]]s help to keep the morale up. Also check the talk page of the monster in question, you may find additional tips there.
   
 
===How do I make money fast?===
 
===How do I make money fast?===
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:* Use [[Mr. Diggs]] to harvest rare stones to sell. The earliest opportunity is in [[Blackdale]] by harvesting the [[Rough Boggart Stone]]. There are two spots in Blackdale, however both are fairly low-chance locations. In the [[Vale of the Gods]] you can harvest [[Rough Elven Stone]] and [[Rough Sylph Stone]] at the entrance (point b-6).
 
:* Use [[Mr. Diggs]] to harvest rare stones to sell. The earliest opportunity is in [[Blackdale]] by harvesting the [[Rough Boggart Stone]]. There are two spots in Blackdale, however both are fairly low-chance locations. In the [[Vale of the Gods]] you can harvest [[Rough Elven Stone]] and [[Rough Sylph Stone]] at the entrance (point b-6).
 
:Mid-game
 
:Mid-game
:* Again [[Mr. Diggs]] ([[Aveclyff]] - Lower Central Region (C-3) for [[Rough Merman Stone]] and [[Rough Brownie Stone]] or [[Crookfen]] (N-13) for [[Rough Oberon Stone]]).
+
:* Again [[Mr. Diggs]] ([[Aveclyff#Lower Central Region|Aveclyff]] - Lower Central Region (C-3) for [[Rough Merman Stone]] and [[Rough Brownie Stone]], [[Crookfen]] (N-13) for [[Rough Oberon Stone]], [[The Aqueducts#East Waterway Control|The Aqueducts]] - East Waterway Control (B-14) for [[Rough Pixie Stone]]).
 
:* Some [[Quests|quest rewards]] yield good money.
 
:* Some [[Quests|quest rewards]] yield good money.
 
:* Capturing and [[Monster Selling|selling]] of monsters.
 
:* Capturing and [[Monster Selling|selling]] of monsters.
:* [[Bai Ze]] in [[Crookfen]] has a 100% capture rate and can be sold for 66,760g (PC) / 28,800g (XBOX). It will always spawn during [[The Cosmos Maiden|Sheryl's quest]].
+
:* [[Bai Ze]] in [[Crookfen]] has a 100% capture rate and can be sold for 66,760g (PC) / 28,800g (XBOX). It will always spawn during [[The Cosmos Maiden|Sheryl's quest]].
:* Kill [[Glagonos]] in Darken Forest, it will often drop 4 or 5 [[Metallic Stud]]s worth 1,750g each. It is an uncommon drop so it's advised to fight them in groups of 2 or 3.
+
:* '''X360 only:''' Kill [[Glagonos]] in Darken Forest, it will often drop 4 or 5 [[Metallic Stud]]s worth 1,750g each. It is an uncommon drop so it's advised to fight them in groups of 2 or 3.
 
:End-game
 
:End-game
 
:* Most of the bonus quests yield good money.
 
:* Most of the bonus quests yield good money.
:* Farming and selling of Auld weapons from some [[:Category:Rare Monster|rares]].
+
:* Farming and selling of Auld weapons from some [[:Category:Rare Monster|rares]], like the [[Bloody Nussknacker]]'s [[Auld Grandsword]].
:* Capturing and [[Monster Selling|selling]] of monsters.
+
:* Capturing and [[Monster Selling|selling]] of monsters.
  +
:* Kill [[Bandit (Wyrmskeep)]]. By itself, it yields 56,625g. Link more enemies into the battle, and you get more gold.
   
 
===What are the best weapons for Rush?===
 
===What are the best weapons for Rush?===
:One-Handed or Dual Wield:
+
{|class="standard"
:* Axe: [[Enchanted Hawkwind]]/[[Shielding Hawkwind]]
+
! Type
:* Katana: [[Nightbloom Virtutis]] (Remnant), [[Parrying Tataraichi]]/[[Aura Tataraichi]]
+
! Size
:* Mace: nothing really
+
! Customization
:* Sword: [[Enchanted Bluesteel]]/[[Shielding Bluesteel]]
+
|-
:Two-Handed:
+
! rowspan="2"|Sword
:* Axe: nothing really
+
| M-sized
:* Katana: [[Enchanted Demonblade]]/[[Shielding Demonblade]]
+
|
:* Mace: [[Enchanted Blackjack]]/[[Shielding Blackjack]]
+
* [[Superlative Longsword]]/[[Might Longsword]]/[[Runic Longsword]]
:* Spear [[Schiavona Virtutis]] (Remnant), [[Enchanted Glaive]]/[[Shielding Glaive]]
+
* [[Superlative Tuck]]/[[Might Tuck]]/[[Runic Tuck]]
:* Staff: nothing really
+
* [[Superlative Bluesteel]]/[[Shielding Bluesteel]]/[[Enchanted Bluesteel]]
:* Sword: [[Frostblade Virtutis]] (Remnant), [[Enchanted Highbrand]]/[[Shielding Highbrand]]
+
* [[Lævateinn]]
  +
* [[Imperator's Sword]] (PC)
  +
|-
  +
| L-sized
  +
|
  +
* [[Superlative Zweihänder]]/[[Might Zweihänder]]/[[Runic Zweihänder]]
  +
* [[Superlative Highbrand]]/[[Shielding Highbrand]]/[[Enchanted Highbrand]]
  +
* [[Sword of Seven]]
  +
* [[Frostblade Virtutis]] (Remnant)
  +
|-
  +
! rowspan="2"|Katana
  +
| M-sized
  +
|
  +
* [[Optimal Tataraichi]]/[[Parrying Tataraichi]]/[[Aura Tataraichi]]
  +
* [[Blackbeak]]
  +
* [[Nightbloom Virtutis]] (Remnant)
  +
|-
  +
| L-sized
  +
|
  +
* [[Superlative Demonblade]]/[[Shielding Demonblade]]/[[Enchanted Demonblade]]
  +
* [[Mistcutter]]
  +
* [[Murasame]]
  +
|-
  +
! rowspan="2"|Axe
  +
| M-sized
  +
|
  +
* [[Superlative Splitter]]/[[Might Splitter]]/[[Runic Splitter]]
  +
* [[Superlative Hawkwind]]/[[Shielding Hawkwind]]/[[Enchanted Hawkwind]]
  +
|-
  +
| L-sized
  +
|
  +
* [[Superlative Executioner]]/[[Might Executioner]]/[[Runic Executioner]]
  +
* [[Fellwyrm]]
  +
|-
  +
! rowspan="2"|Mace
  +
| M-sized
  +
|
  +
* [[Divine Club]]/[[Draconile Club]]/[[Prismic Club]]/[[Damascene Club]]
  +
* [[Superlative Scythe]]/[[Might Scythe]]/[[Runic Scythe]]
  +
|-
  +
| L-sized
  +
|
  +
* [[Divine Bludgeon]]/[[Draconile Bludgeon]]/[[Prismic Bludgeon]]/[[Damascene Bludgeon]]
  +
* [[Optimal Konbo]]/[[Power Konbo]]/[[Orphic Konbo]]
  +
* [[Superlative Blackjack]]/[[Shielding Blackjack]]/[[Enchanted Blackjack]]
  +
* [[Imperator's Hammer]] (PC)
  +
* [[Ogrebrawn]]
  +
|-
  +
! rowspan="2"|Spear
  +
| M-sized
  +
|
  +
* [[Superlative Javelin]]/[[Might Javelin]]/[[Runic Javelin]]
  +
* [[Schiavona Virtutis]] (Remnant)
  +
|-
  +
| L-sized
  +
|
  +
* [[Divine Trident]]/[[Draconile Trident]]/[[Prismic Trident]]/[[Damascene Trident]]
  +
* [[Superlative Bardiche]]/[[Might Bardiche]]/[[Runic Bardiche]]
  +
* [[Superlative Glaive]]/[[Shielding Glaive]]/[[Enchanted Glaive]]
  +
* [[Malystrix Virtutis]] (Remnant)
  +
* [[Ouroboros Voulge]]
  +
* [[Vulcanlance]]
  +
|-
  +
! rowspan="2"|Staff
  +
| M-sized
  +
|
  +
* [[Sacred Ji]]/[[Wyrm Ji]]/[[Gem Ji]]/[[Mithril Ji]]
  +
* [[Superlative Vare]]/[[Might Vare]]/[[Runic Vare]]
  +
* [[Sage's Staff]]
  +
* [[Eurytus Staff]]
  +
* [[Imperator's Staff]] (PC)
  +
|-
  +
| L-sized
  +
|
  +
* [[Superlative Quarterstaff]]/[[Might Quarterstaff]]/[[Runic Quarterstaff]]
  +
* [[Soulscepter]]
  +
|-
  +
! rowspan="3"|Shield
  +
| S-sized
  +
|
  +
* [[Damascene Buckler]]
  +
* [[Divine Buckler]]
  +
* [[Superlative Targe]]
  +
|-
  +
| M-sized
  +
|
  +
* [[Superlative Soulshield]]/[[Shielding Soulshield]]/[[Enchanted Soulshield]]
  +
* [[Imperator's Shield]]
  +
|-
  +
| L-sized
  +
|
  +
* [[Guardian Shield]]
  +
* [[Aqueous Shield]]
  +
* [[Shield of the Vanquisher]]
  +
|}
   
 
:You will only get them quite late in the game because of the money and items required for upgrading them.
 
:You will only get them quite late in the game because of the money and items required for upgrading them.
   
 
===What is the maximum number of units / unions in battle?===
 
===What is the maximum number of units / unions in battle?===
:You can have up to 18 units in battle organized in up to 5 [[Unions|unions]]. On the XBOX you are limited to 6 active [[:Category:Characters|leaders]]; the remaining units can only be [[:Category:Soldiers|soldiers]].
+
:You can have up to 18 units in battle organized in up to 5 [[Union|unions]]. On the XBOX you are limited to 6 active [[:Category:Leader|leaders]]; the remaining units can only be [[:Category:Soldiers|soldiers]].
   
 
===What are the effects of the "''What should I focus on?''"-questions asked by the [[:Category:Unique Leader|leaders]]?===
 
===What are the effects of the "''What should I focus on?''"-questions asked by the [[:Category:Unique Leader|leaders]]?===
 
:Depending on the answer the leader will upgrade to different weapons and accessories.
 
:Depending on the answer the leader will upgrade to different weapons and accessories.
:*'''Balanced''' results in average weapons and balanced stats. [[Accessory Requests#HP|HP]] and [[Accessory Requests#AP|AP]] bonus accessories are used. This route yields the highest HP.
+
:*'''Balanced''' results in average weapons and balanced stats. [[Accessory Requests#HP|HP]] and [[Accessory Requests#AP|AP]]/[[Accessory Requests#Speed|SPD]] bonus accessories are used. This route yields the highest HP.
 
:*'''Combat''' results in weapons with high physical attack and defence. [[Accessory Requests#Strength|STR]] and [[Accessory Requests#Physical|physical resistance]] bonus accessories are used.
 
:*'''Combat''' results in weapons with high physical attack and defence. [[Accessory Requests#Strength|STR]] and [[Accessory Requests#Physical|physical resistance]] bonus accessories are used.
 
:*'''Mystic''' results in weapons with high mystic attack and defence. The same accessories as balanced are used, it's unknown whether this is a [[Mystic Focus Bug|bug or not]].
 
:*'''Mystic''' results in weapons with high mystic attack and defence. The same accessories as balanced are used, it's unknown whether this is a [[Mystic Focus Bug|bug or not]].
   
:It is recommended to answer both questions the same, as a mixture has unpredictable results. Also note that the arts used in combat have an impact too. If you mostly use Mystic Arts then even a Combat focused leader will change to Balanced or Mystic. Again the result is an unpredictable mixture.
+
:It is recommended to answer both questions the same, as a mixture has unpredictable results. Also note that the arts used in combat have an impact too. If you mostly use Mystic Arts then even a Combat focused leader will change to Balanced or Mystic. Again, the result will be an unpredictable mixture or a complete change in focus. Lastly, you cannot reverse these changes.
   
 
===What is the effect of the unique attribute each unit has?===
 
===What is the effect of the unique attribute each unit has?===
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===How do I change the equipment of the other units?===
 
===How do I change the equipment of the other units?===
:You can't. Each character has a fixed set of weapons and accessories he will use. You can only influence it with your answers to the focus questions.
+
:You can't. Each character has a fixed set of weapons and accessories s/he will use. You can only influence it with your answers to the focus questions.
   
 
:On the PC you can use [[PC Tweaking#Change NPC equipment|this hack]] to change the equipment but no data received by this method belongs in this wiki.
 
:On the PC you can use [[PC Tweaking#Change NPC equipment|this hack]] to change the equipment but no data received by this method belongs in this wiki.
Line 72: Line 72:
 
:All combat arts are learned by using a [[Wield Styles|matching weapon]]. Keep using the regular attack, they will learn the lowest art after some time.
 
:All combat arts are learned by using a [[Wield Styles|matching weapon]]. Keep using the regular attack, they will learn the lowest art after some time.
   
:Mystic and item arts are different. For [[Rush]] you have to get certain special items to learn it, check his page for more details. All other units have a fixed list of arts they can learn on specific [[BR]] levels. Once reached (you also have to use them in at least one battle) they will ask you if they should learn it.
+
:Mystic and item arts are different. For [[Rush]] you have to get certain special items to learn it, so check his page for more details. All other units have a fixed list of skills they can learn at specific [[BR]] levels. Once the appropriate BR level is reached, use the character in at least one battle, and upon exiting to the world map or a town they will ask you if they should learn the new skill type.
   
:To go beyond the first skill simply keep using it. After a [[Developing Arts|certain amount of uses]] it will upgrade to higher tiers and you will learn the higher level skills.
+
:To go beyond the first art, simply keep using it. After a [[Developing Arts|certain amount of uses]] it will upgrade to higher tiers and you will learn the higher level arts.
   
===If a leader asks to learn a certain art and I decline, will they ask again later?===
+
===If a leader asks to learn a certain skill and I decline, will they ask again later?===
:No, you have only one chance to learn new arts.
+
:No, you have only one chance to learn the new skill. On the PC, there is very little consequence to letting them learn the skill as it can be toggled off if unneeded. On the X360, it's better to not let them learn any skills unless it is a recovery skill (Remedies/Herbs/Lotions) and/or an offensive mystic skill if the unit has high Intellect and few attack options. Doing so will help limit the number of arts that unit will contribute to commands.
   
 
===How do I learn the Arcana XYZ?===
 
===How do I learn the Arcana XYZ?===

Latest revision as of 07:16, March 19, 2019

Please note that this page might contain unmarked spoilers!

Are there any rules for editing the pages on this wiki?Edit

Apart from the general rules - be nice and such - there are also some rules specific for this wiki. Please make sure to follow them, it makes the life easier for all of us.

Is there any missable content in the game?Edit

Yes, a lot. You will probably see only 25% of the game if you only follow the story. Almost all sidequests are optional and some of them will be gone after reaching certain points in the story line! Check the walkthrough for more details. The quests are listed on the individual story line pages before they will be gone.
Note: There is another quick walkthrough for those who often get lost in a very detailed walkthrough. Check out Quick Walkthrough of Side Quests in Chronological Order. Spoiler alerts used here for the sake of arrangements.

Are there differences between the XBOX and PC version?Edit

Yes, there are. Check here for more details.

Where can I find the item, monster, ... XYZ?Edit

Enter the name into the search box located at the top right. This should take you directly to the individual page where all relevant data is listed.

I can't find the rare monster XYZ!Edit

Rare monsters have certain requirements to spawn, check the articles for more details. Even if the requirements are met it is still only a chance for it to spawn, so keep on trying.

How do I defeat monster XYZ?Edit

All monsters (maybe except The Fallen and The Lost who have a turn limit) can be defeated by simply levelling up - getting better stats, arts and equipment or using better formations. Physical attacks have a better AP/damage ratio against single targets so focus on those. Flanking or Rear Assaults help to keep the morale up. Also check the talk page of the monster in question, you may find additional tips there.

How do I make money fast?Edit

Early game
Mid-game
End-game

What are the best weapons for Rush?Edit

Type Size Customization
Sword M-sized
L-sized
Katana M-sized
L-sized
Axe M-sized
L-sized
Mace M-sized
L-sized
Spear M-sized
L-sized
Staff M-sized
L-sized
Shield S-sized
M-sized
L-sized
You will only get them quite late in the game because of the money and items required for upgrading them.

What is the maximum number of units / unions in battle?Edit

You can have up to 18 units in battle organized in up to 5 unions. On the XBOX you are limited to 6 active leaders; the remaining units can only be soldiers.

What are the effects of the "What should I focus on?"-questions asked by the leaders?Edit

Depending on the answer the leader will upgrade to different weapons and accessories.
  • Balanced results in average weapons and balanced stats. HP and AP/SPD bonus accessories are used. This route yields the highest HP.
  • Combat results in weapons with high physical attack and defence. STR and physical resistance bonus accessories are used.
  • Mystic results in weapons with high mystic attack and defence. The same accessories as balanced are used, it's unknown whether this is a bug or not.
It is recommended to answer both questions the same, as a mixture has unpredictable results. Also note that the arts used in combat have an impact too. If you mostly use Mystic Arts then even a Combat focused leader will change to Balanced or Mystic. Again, the result will be an unpredictable mixture or a complete change in focus. Lastly, you cannot reverse these changes.

What is the effect of the unique attribute each unit has?Edit

The effects are all battle related, and most commonly they affect battle reassessment and character behaviour in certain situations. They don't apply outside of battle.

How do I change the equipment of the other units?Edit

You can't. Each character has a fixed set of weapons and accessories s/he will use. You can only influence it with your answers to the focus questions.
On the PC you can use this hack to change the equipment but no data received by this method belongs in this wiki.

When will XYZ learn the art ABC?Edit

All combat arts are learned by using a matching weapon. Keep using the regular attack, they will learn the lowest art after some time.
Mystic and item arts are different. For Rush you have to get certain special items to learn it, so check his page for more details. All other units have a fixed list of skills they can learn at specific BR levels. Once the appropriate BR level is reached, use the character in at least one battle, and upon exiting to the world map or a town they will ask you if they should learn the new skill type.
To go beyond the first art, simply keep using it. After a certain amount of uses it will upgrade to higher tiers and you will learn the higher level arts.

If a leader asks to learn a certain skill and I decline, will they ask again later?Edit

No, you have only one chance to learn the new skill. On the PC, there is very little consequence to letting them learn the skill as it can be toggled off if unneeded. On the X360, it's better to not let them learn any skills unless it is a recovery skill (Remedies/Herbs/Lotions) and/or an offensive mystic skill if the unit has high Intellect and few attack options. Doing so will help limit the number of arts that unit will contribute to commands.

How do I learn the Arcana XYZ?Edit

Each Arcana requires a specific skill combination performed by the union to be learned. Check the individual pages for more details.
Community content is available under CC-BY-SA unless otherwise noted.