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{{infobox monster
 
{{infobox monster
| image = Image:Feralwood.jpg
+
| image = Image:Feralwood.png
 
| family = Treant Family
 
| family = Treant Family
 
| class = Plantae
 
| class = Plantae
 
| locations = <ul><li>[[Blackdale Second Entrance]]</li><li>[[Numor Mine]]</li></ul>
 
| locations = <ul><li>[[Blackdale Second Entrance]]</li><li>[[Numor Mine]]</li></ul>
 
| value = 2,419g
 
| value = 2,419g
| pc value = 2,749g
+
| effect = Black Out
| blackout =
+
| blackout = y
| silence =
+
| silence = y
| poison =
+
| poison = y
| paralyze =
+
| paralyze = y
| drop 1 = Curebulb
+
| curse = n
  +
| caption = A captured Feralwood can be sold at a high price and is best used for mee goreng.
| drop 2 = Cureroot
 
| drop 3 = Fruit of Prela
+
| race = Treant
| drop 4 = Refreshing Herb
+
| pc value = 2,749g
| drop 5 = Treant Branch
+
| loc1 = Numor Mine
| drop 6 = Treant Fragment
+
| drop1a = Treant Fragment
| drop 7 = Treant Leg
+
| drop1b = Cureroot
| drop 8 =
+
| drop1c = capture
| drop 9 =
+
| drop1d = Treant Leg
| drop 10 =
+
| loc2 = Numor Mine
| split 1 = Plantae Fluid
+
| drop2a = Treant Fragment
| split 2 = Sylph Core
+
| drop2b = Refreshing Herb
| split 3 = Treant Branch
+
| drop2c = capture
| split 4 = Treant Moss
+
| drop2d = Feralwood Timber
| split 5 =
+
| loc3 = Blackdale Second Entrance
| art 1 = Defense Crusher
+
| drop3a = Treant Branch
| art 2 = Natural Gas
+
| drop3b = Curebulb
| art 3 = Wind-up punch
+
| drop3c = capture
| art 4 =
+
| drop3d = Feralwood Timber
| art 5 =
+
| loc4 = Blackdale Second Entrance
  +
| drop4a = Treant Branch
  +
| drop4b = Treant Leg
  +
| drop4c = Feralwood Timber
  +
| drop4d = capture
  +
| magdrop1 = Thick Treant Branch
  +
| magdrop2 = Large Treant Splinter
  +
| art 1 = Wind-up Punch
  +
| art 1 br1 = 20
  +
| art 1 br2 = 46
  +
| art 1 br3 = 61
  +
| art 2 = Natural Gas
 
| art 2 br1 = 20
  +
| art 2 br2 = 46
  +
| art 2 br3 = 61
  +
| art 3 = Defense Crusher
  +
| art 3 br1 = 0
  +
| art 3 br2 = 59
  +
| art 3 br3 = 73
  +
| art 4 = Mend
  +
| art 4 br1 = 0
  +
| art 4 br2 = 40
  +
| art 4 br3 = 54
  +
| split 1 = Treant Branch
  +
| split 1 note = 40%
  +
| split 2 = Plantae Fluid
  +
| split 2 note = 40%
  +
| split 3 = Treant Moss
  +
| split 3 note = 30%
  +
| split 4 = Sylph Core
  +
| split 4 note = 3%
 
}}
 
}}
== Notes ==
 
<!---descr="Any extra information that fits nowhere else should be placed here."--->
 
* To improve drops obtain the [[Treant Weekly]] and [[The Daily Treant]].
 
   
 
==Notes==
feral wood can be found at ivory peak too~ ^^
 
  +
{{Guild Task|sword|23|item|[[Plantae Fluid]]|2|After the quest [[When the Rose Blooms]], requires ''Rank 1''}}
  +
  +
==Gallery==
  +
<gallery>
  +
Image:Feralwood.jpg|Feralwood in [[Numor Mine]].
  +
</gallery>

Latest revision as of 22:29, 18 July 2011

Drops

Location/Quest Common (45%) Uncommon (30%) Rare (15%) Very Rare (3%)
Numor Mine Treant Fragment Cureroot Captured Feralwood Treant Leg
Numor Mine Treant Fragment Refreshing Herb Captured Feralwood Feralwood Timber
Blackdale Second Entrance Treant Branch Curebulb Captured Feralwood Feralwood Timber
Blackdale Second Entrance Treant Branch Treant Leg Feralwood Timber Captured Feralwood

Magazine Drops

Splits

Treant Branch (40%) Plantae Fluid (40%) Treant Moss (30%) Sylph Core (3%)

Arts

  • Wind-up Punch (from BR 20)
     Wind-up Punch II (BR 46+), III (BR 61+)
  • Natural Gas (from BR 20)
     Natural Gas II (BR 46+), III (BR 61+)
  • Defense Crusher
     Defense Crusher II (BR 59+), III (BR 73+)
  • Mend
     Mend II (BR 40+), III (BR 54+)

Related Guild Tasks

  • none

Notes

Gallery