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The following is a list of all known changes between the Xbox 360 and PC versions of ''The Last Remnant''. '''Note:''' some differences may have not been discovered yet.
 
The following is a list of all known changes between the Xbox 360 and PC versions of ''The Last Remnant''. '''Note:''' some differences may have not been discovered yet.
   
=== Battle ===
+
== Battle ==
 
* Turbo Mode is now available, which dramatically increases combat speed when enabled.
 
* Turbo Mode is now available, which dramatically increases combat speed when enabled.
 
* [[Crimson Flare]], a new [[Mystic Arts#Arcana|arcana]], is now available.
 
* [[Crimson Flare]], a new [[Mystic Arts#Arcana|arcana]], is now available.
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* Allies now have the option to cure a friendly union's curse status ailment via "Cure them even if it kills them!" command. (this command is in the XBOX 360 version as well, but is only available when the union is enthralled - it will not be available when the union is cursed)
 
* Allies now have the option to cure a friendly union's curse status ailment via "Cure them even if it kills them!" command. (this command is in the XBOX 360 version as well, but is only available when the union is enthralled - it will not be available when the union is cursed)
   
=== Items ===
+
== Items ==
 
* Creation or customization of some items require fewer components.
 
* Creation or customization of some items require fewer components.
 
* Components and consumables are now categorized.
 
* Components and consumables are now categorized.
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* Some very rare monster-specific drops can now be split from monsters (e.g., [[Godwood Timber]], [[Spiritwood Timber]]).
 
* Some very rare monster-specific drops can now be split from monsters (e.g., [[Godwood Timber]], [[Spiritwood Timber]]).
   
=== Leaders ===
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== Leaders ==
 
* The leader limit is no longer imposed. Unions can be composed entirely of leader units if the player desires.
 
* The leader limit is no longer imposed. Unions can be composed entirely of leader units if the player desires.
 
* The stat cap has been lifted for all characters to allow a maximum of 255 for each stat.
 
* The stat cap has been lifted for all characters to allow a maximum of 255 for each stat.
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* Some leaders have had their starting class, equipment, arts, and hiring wage changed.
 
* Some leaders have had their starting class, equipment, arts, and hiring wage changed.
   
=== Sidequests ===
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== Sidequests ==
 
* The completion of [[At Hatred's End]] is no longer required in order to activate [[Things Unchangeable]].
 
* The completion of [[At Hatred's End]] is no longer required in order to activate [[Things Unchangeable]].
 
* [[Duke of Ghor]] now has a {{Red}} icon when you speak with him between the first, third, and fifth base battles.
 
* [[Duke of Ghor]] now has a {{Red}} icon when you speak with him between the first, third, and fifth base battles.
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* The Monsterslayer guild tasks require different enemies to be defeated.
 
* The Monsterslayer guild tasks require different enemies to be defeated.
   
=== New Game Plus ===
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== New Game Plus ==
 
[[File:TLR_Newgameplus.jpg|255px|thumb|right]]
 
[[File:TLR_Newgameplus.jpg|255px|thumb|right]]
 
After you finish the game, you can now save Game Completion data. Loading this data will begin a new game from the very beginning with several things carried over from the previous playthrough. This is colloquially known as a "[http://en.wikipedia.org/wiki/New_Game_Plus New Game Plus]".
 
After you finish the game, you can now save Game Completion data. Loading this data will begin a new game from the very beginning with several things carried over from the previous playthrough. This is colloquially known as a "[http://en.wikipedia.org/wiki/New_Game_Plus New Game Plus]".
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* Armor, weapons, and accessories
 
* Armor, weapons, and accessories
   
=== Miscellaneous ===
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== Miscellaneous ==
 
[[File:DoubleBossSaveWarning.jpg|255px|thumb|right|The PC version will warn you if you cannot leave an area without a fight.]]
 
[[File:DoubleBossSaveWarning.jpg|255px|thumb|right|The PC version will warn you if you cannot leave an area without a fight.]]
 
* Auto Save is now available, which automatically saves after having changed zones or having won a battle.
 
* Auto Save is now available, which automatically saves after having changed zones or having won a battle.

Revision as of 01:14, 22 October 2011

The following is a list of all known changes between the Xbox 360 and PC versions of The Last Remnant. Note: some differences may have not been discovered yet.

Battle

  • Turbo Mode is now available, which dramatically increases combat speed when enabled.
  • Crimson Flare, a new arcana, is now available.
  • New formations, such as Eremurus Rain, are now available.
  • Enemies hit considerably harder and have higher HP.
  • Rare Monsters have significantly higher HP than their XBOX 360 counterparts.
  • Arcana require substantially more AP.
  • Unique Arts now require AP.
  • Remnant Arts can only be performed by union leader, Weapon Arts now require high union morale.
  • Wards now affect the entire union.
  • Attributes required for formation upgrades are vastly different.
  • Healing no longer raises morale, and morale increased by Critical Hits has been dramatically reduced.
  • Linking additional enemies together does not increase your Battle Rank further than having fought them separately.
  • Special commands, such as the use of David's Gae Bolg, are no longer interrupted by being raidlocked by a different union or having targeted enemy union defeated by an ally.
  • Allies now have the option to cure a friendly union's curse status ailment via "Cure them even if it kills them!" command. (this command is in the XBOX 360 version as well, but is only available when the union is enthralled - it will not be available when the union is cursed)

Items

  • Creation or customization of some items require fewer components.
  • Components and consumables are now categorized.
  • Items are now color-coded based on their rarity.
  • New items available via Blueprint 4.
  • A weapon's model can be displayed when viewing its stats.
  • Various weapon stats have changed.
  • Some very rare monster-specific drops can now be split from monsters (e.g., Godwood Timber, Spiritwood Timber).

Leaders

  • The leader limit is no longer imposed. Unions can be composed entirely of leader units if the player desires.
  • The stat cap has been lifted for all characters to allow a maximum of 255 for each stat.
  • The Seven are now recruitable after completing Union of the Golden Chalice Task #70: For Our Lord.
  • Rush can now be removed from the active party.
  • Khrynia can learn the new Unique Art, Dual Snowpetal.
  • Arts can be disabled, filtering which skills a unit may use in combat.
  • Leaders' requested components are displayed when viewing their stats.
  • Leaders' wield style can be changed depending on their equipped weapon.
    • Some classes will prevent wield style changes in battle now, as well as shields.
  • The experience required to advance Wield Style skills has been reduced, and the experience required to advance Weapon Type skills has been increased.
  • Three new classes are now available: Ataraxian, Cleric, and Ninja.
  • The Guardian, Fencer, and Warrior classes now require non-sovani wield styles, and are thus not available to Sovani.
  • The Gladiator class now requires Power Grip and Wards.
  • Hybrid classes can now be achieved by units who do not start in one.
  • Some leaders now have a different weapon upgrade path, which caused some units to learn new Weapon Arts while others lost theirs.
  • Some leaders request weapons that do not coincide with their weapon upgrade path.
  • Some leaders have had their starting class, equipment, arts, and hiring wage changed.

Sidequests

  • The completion of At Hatred's End is no longer required in order to activate Things Unchangeable.
  • Duke of Ghor now has a icon when you speak with him between the first, third, and fifth base battles.
  • The component requirements in The Assistant have lowered.
  • The DLC content is now unlocked differently; the majority of the extra content now requires the completion of certain guild tasks.
  • The Leader Extraordinaire guild tasks which required three units of a single class now only require one.
  • The Monsterslayer guild tasks require different enemies to be defeated.

New Game Plus

TLR Newgameplus

After you finish the game, you can now save Game Completion data. Loading this data will begin a new game from the very beginning with several things carried over from the previous playthrough. This is colloquially known as a "New Game Plus".

Upon loading Game Completion data, you will also be given the option to select between Normal and Hard difficulty. In Hard mode, monsters have slightly less HP, but their attacks are much stronger. Hard mode save files display the Battle Rank in red, instead of the regular orange color.

A counter is also added to the save file displaying how many times you've cleared the game.

The following is carried over to the new game:

The following does NOT carry over:

  • Skills (except for those granted to Rush via certain items that do carry over)
  • Character stats
  • Armor, weapons, and accessories

Miscellaneous

DoubleBossSaveWarning

The PC version will warn you if you cannot leave an area without a fight.

  • Auto Save is now available, which automatically saves after having changed zones or having won a battle.
  • Battle Rank is now viewable outside of combat, in the party menu.
  • Characters with icons are now identified with markers on the map.
  • Enemies can no longer be respawned by saving and reloading in the next area.
  • New saving opportunities are now available, such as before the base's boss.
  • A warning message is now displayed if you attempt to save your game in an area which you cannot leave until you defeat a boss.
  • Mr Diggs's digging animations are now much quicker.
  • The loading screens that explained some of the game's mechanics have been disabled.
  • Many areas of the game have had their spawn tables altered or repopulated.
  • Starting battle music now coincides with starting morale in most battles.
    • "Turn the Tide" and "Beat the Odds" now play during the second half instead of after entering Elysion.
  • Union highlighting during the selection phase has been toned down (ie: ally unions don't look quite as blue).
  • Units in reserve no longer gain skills.
  • Camera in battle doesn't swing around as wildly anymore.